Character animation for virtual reality has been a long standing interest of mine since I first discovered I could upload
Character animation for virtual reality has been a long standing interest of mine since I first discovered I could upload
There is no excerpt because this is a protected post.
There is no excerpt because this is a protected post.
I have been working on a procedural animation system for High Fidelity that extracts harmonic information from motion captured data.
Some eight years ago, I made the break. I left my overpriced, overly complicated and absurdly hectic place of birth
There is no content to display.