I design and develop bespoke software systems and digital asset creation pipelines.
I specialise in online virtual worlds and animation technologies.
View my Second Life portfolio detailing projects completed over the last four years.
I formed Dubmation late in 2008 to cope with the growing demand for low budget, fast turn-around motion capture data processing services.
Download my popular bvhacker application for editing bvh files. View tutorials showing how to convert animations for Second Life.